Current Version: 4.16
Last Update: 3 October, 2013
Download Location: Downloads Page
- General: Version has been changed to 4.16
- W8: Location Editor: "Creating OCT Structure" step now displays some progress to indicate that it didn't just froze.
- W8: Location Editor: Physical Faces Tab: Copy/Paste now creates Physical Faces with new Vertices allowing to transform them independently from the existing Physical Faces.
- W8: Location Editor: Physical Faces Tab: Rotation/Translation/Scaling 3D Gizmos are now displayed for a bunch of selected Physical Faces. Can be a bit slow if too many Physical Faces are selected.
- W8: Location Editor: Physical Faces Tab: Block/Rectangle Selection in 3D Window now works for Physical Faces.
- W8: CF Agent: New function cfa.w8.npcHasItemInTradeInventory(int NPCID, int itemID) has been added. It returns true if the NPC has the specified Item in the trade inventory.
- W8: CF Agent: New handler onProcessLocationID(locationID) has been added. Can be used to substitute one Location by another if certain conditions are met (similar to what the game does to "Wilderness Clearing (Rapax Camp)" and "Wilderness Clearing").
See Changes History Page for past changes.
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