Here is the short history of the Viewer Development.
General: Added possibility to save bitmaps as files. Just right-click on the image to invoke the menu.
General: Double-click on any Item in the any Loot List will invoke Item Viewer dialog which selects specified item.
General: Main dialog now do not closes when Enter pressed. Appropriate Viewer dialog invoked instead.
General: Found a bug: In Win98 most of the 'helper buttons' (those with '?' picture) did not worked. Fixed. Now you can read my opinion on several things.
Added Picture Viewer Dialog.
Picture Viewer Dialog: Allows to view the frames of all *.PIC files in Wizardry directory.
Picture Viewer Dialog: Allows to save all frames of one *.PIC file as bitmap files by one command (Save All).
Picture Viewer Dialog: Allows to scroll frames by mouse roller (when user input focus not at *.PIC combo-box).
Item Viewer dialog: Added Weapon Initiative Modifier to Item Viewer, though I doubt of it.
Item Viewer dialog: Item Viewer dialog become slightly smaller to suit 800x600.
Item Viewer dialog: Discovered a bug in Wizardry (at least in DOS version, have not tried GOLD). Every weapon except for the few ones that deal double damage to certain creatures (Dragon Slayer, Staff pro Undead, etc.) deals double damage to FIGHTER type creatures! This is because the FIGHTER type has an ID of 0 and most of the items has double damage property of 0 too! They should have assigned 0x0F to double damage byte, since there are no monsters in game with the type ID of 0x0F or greater than 0x1B. Reflected that fact in Double Damage Note in the dialog.
Map Viewer dialog: Map Viewer dialog become resize-able and its initial/minimum size now suits 800x600.
Map Viewer dialog: Fixed bug with small GDI resources leak.
Map Properties: Map Properties dialog became smaller to suit 800x600.
Map Properties: Terrain picture has been added to dialog (it was forgotten in previous version :) )
Item List: Item List dialog became smaller to suit 800x600 and still resize-able.
Item List: Double click on any item will invoke Item Viewer dialog which selects specified item.
Item List: You can select any number of items and put them into clipboard in tab-delimited format pushing Ctrl+C. It won't copy the icons, only text!
Item List: Weapon Initiative Modifier has been added to column set.
Item List: Fixed small bug with list control placement.
Monster Viewer: If resolution is smaller or equal 800x600 special wrapper will be invoked for Monster Viewer dialog to support scrolling. That allows to view dialog "normally" under 800x600.
Monster Viewer: A comment "Initiative" has been added to Monster Speed Factor.
Monster Viewer: Swings per Attack and Attacks per Round were changed with each other (mixed up). I.e. instead of 1 Attack/Round and 3 Swings/Attack dialog displayed 3 Attacks/Round and 1 Swing/Attack. Now fixed.
Added Save File Viewer.
Save File Viewer: Allows to view characters in save files.
Save File Viewer: Still has some information that is unknown to me.
Save File Viewer: Allows to scroll characters by mouse roller (when user input focus not at scrollable controls).
Save File Viewer: Viewing DOS saves while Viewer tuned to use GOLD installation directory (and vice versa) will mix up character portraits, but other info will remain correct.
Save File Viewer: Added Character vs Profession dialog. I assume it can help to develop characters.
Save File Viewer: Added Character's Items dialog. Double-clicking on item will invoke Item Viewer dialog (only if item is known to your characters).